Expanding a Bandit's Lair 3
I've reduced the values of some of the treasures so that the two lords get 3d6×20gp and the test get 3d6×10gp. For more texture, first die is platinum, second is gold, third is silver. I'm also going to roll an age for each of them, 3d20+10 for the leaders, 2d20+10 for the rest.
Lord Oliee the Bold, 45, Femme, Neutral
S:11 I:10 W:11 C:12 D:13 X:15 HP:37 AC:0
- Plate armour, shield, longsword and dagger
- Plate armour +1. Walls Conjured through Magic (Fire, Ice, Force, etc.) do not impede you
- A necklace of fingerbones each coated in platinum and embedded with a turquois hawk. The hand belonged to the previous lord of the bandits. 6000gp
- A baroque iron miter decorated with mushrooms of diopside and tourmaline. Formerly owned by Vononwyln the Scourge, her name is scratched on the inside. 2000gp
- 2pp, 20gp and 200sp
Lord Jaqua the Precious, 25, Femme, Neutral
S:10 I:10 W:10 C:12 D:14 X:15 HP:32 AC:-1
- Plate armour and dagger
- Shield +2. Kindly, Regal Face coughs subtly when the first Lie of the Day is spoken
- Ironmaker, Lawful Sword +1, +2 vs. Magic-Users and Enchanted Monsters. Int: 11 Ego: 1, Speaks Bahtuko (curses casually), Reads Magic, Detects Meal & What Kind, Detects Sloping Passages, Sees Invisible Objects. Monarchs lawfully executed with this blade cannot be Raised
- A platinum circlet inlaid with rainbow slices of alicorn horn. 3 charges, the wearer can cut two slits in their back to allow a pair of golden wings to emerge (-2HP). They can fly for 1 day, after which the wings fall off. 10000gp
- 4pp, 80gp and 400sp
Myrmidon Rherlaudlevi the Farmer, 35, Masc, Neutral
S:7 I:14 W:7 C:6 D:10 X:10 HP:21 AC:1
- Plate armour, longsword and dagger
- Shield +1. Fashioned from cloudy Green Glass, 1/week can shed sharp shards as Caltrops
- A white gold coronet of interlinking trapezoids covered in tiny flowers of aventurine with rhomboid petals. Hand crafted by a self-appointed lord. 3000gp
- An ancient lozenge-shaped adamantine broach, embossed with a pair of barn owls, a symbol of office belonging to Valtruzy the Lamb. 900gp
- 5pp, 10gp and 400sp
Swashbuckler Dawrev the Affable, 43, Femme, Neutral
S:10 I:15 W:11 C:7 D:18 X:9 HP:20 AC:-1
- Shield, longsword
- Plate armour +1. Each Vambrace can transform into a Dagger +1 when needed
- A pair of obsidian ear spools each holding an ornamental spider carved from lodestone. The wearer has a 4-in-6 chance to know which way north is and a 2-in-6 chance of detecting ferrous metals within 60'. 5000gp
- 3pp, 30gp and 300sp
Swashbuckler Vaudo the Champion, 18, Masc, Neutral
S:15 I:9 W:12 C:7 D:14 X:9 HP:16 AC:-1
- Shield and longsword
- Plate armor +2. Harmlessly jellifies Bones/Gear: Can seep through Cracks size of a Cat
- A bracelet of jade, zircon, and platinum charms of vultures, rams heads and dragonflies. Grave goods from a funerary priest. 2000gp
- A cane whose head is made from a rose gilt fibula, and whose dark wood shaft is inlaid with malachite waves. Formerly owned by Vononwyln the Scourge. The cane hides a dagger +0, +1 vs holy. 1400gp
- 3pp, 60gp and 300sp
Swashbuckler Miqueb the Victorious, 43, Masc, Neutral
S:8 I:7 W:10 C:12 D:6 X:10 HP:12 AC:3
- Plate armour, shield, longsword and dagger
- Worn by their horse, an ostentatious bronze bridle with a flame motif. A pair of diamonds adorn either side. Once belonged to a king's favourite horse and was buried with it. 5000gp
- 2pp, 40gp, 200sp
Hero Devis the Lion, 26, Masc, Neutral
S:9 I:15 W:14 C:12 D:13 X:11 HP:17 AC:0
- Shield and dagger
- Plate armor +1. Decorated with a fire symbol: Reactions from fire elementals are +2
- Eaglesæx, Lawful Sword +1, +2 vs Lycanthropes. Int: 8 Ego: 2, Empathy. Detects Sloping Passages, Detects Meal & What Kind. While at ready/in hand, can hold breath for up to an hour.
- A glass double-ended knife-fork, decorated with beryl petals, a birthday gift from Rikakot the Oath-Breaker's father. Formerly owned by a vampire princess. 700gp, or 1400gp to a blood cultist
- 4pp, 60gp, 100sp
Hero Ricershualen the Protector, 33, Masc, Neutral
S:10 I:13 W:9 C:13 D:8 X:12 HP:14 AC:2
- Shield, longsword and dagger
- Plate armor +1. Leaping and Jumping is unhampered, perhaps slightly better, wearing this
- Worn as a helmet, a wide bowl carved from a single piece of jet in the shape of a lizard. The underside has a sleep spell inscribed on it, and can be used as a scroll. Eating food from the bowl induces a comfortable rest. 3000gp
- Hung from belt, an aluminum goblet decorated with seashell bees, a family heirloom of Valtruzy the Lamb. 600gp
- 5pp, 30gp, 600sp
Hero Gwyllo the Stiff, 30, Femme, Neutral
S:6 I:14 W:13 C:10 D:14 X:14 HP:12 AC:-2
- Plate armour, and dagger
- Shield +3. Home to a shield Brownie, each night quietly appears and burnishes gear
- Bluehammer, Neutral Sword +1. Int: 8 Ego: 4, Empathy. Notes Shifting Walls & Rooms, Detects Evil. Can absorb up to three petrification attempts
- A pair of tumbaga cufflinks in the shape of eagles, crafted in minute detail with miniscule wood feathers. A gift from Miao the Black to her late husband. 1300gp
- A larimar pin depicting a cluster of brilliant blue dragonflies, always cold to the touch. 1100gp
- A nacre torc is beautified with realistic bone Foxes, won in a game of dice from the pirate captain Xionjelye the Well-liked. 900gp
- 4pp, 10gp, 300sp
Hero Prew the Babe, 22, Masc, Neutral
S:11 I:7 W:13 C:14 D:10 X:16 HP:15 AC:2
- Plate armour, shield, longsword and dagger
- A badly scratched bracelet of krakenbeak trimmed with operculum candles. Glows with 5' radius of light just bright enough to read by for 1 hour after being removed from sunlight. 2000gp
- Worn on a chain, seven key-sized electrum snakes hang from an iron ring. Each is marked with the name of a lord of hell. Stolen from the wayward priest of a lawful church. 1200gp
- 6pp, 30gp, 500sp
Hero Noetl the Peacemaker, 33, Femme, Neutral
S:8 I:13 W:12 C:5 D:10 X:17 HP:8 AC:2
- Plate armour, shield, longsword and dagger
- A hair comb, of fine make but worse for wear, its tarnished silver surface pocked with pearls and embossed with a howling wolf. A gift from a thieves' guild master who magically tracks its location. 1400gp
- 5pp, 50gp, 300sp
- In quarters: A jasper bowl rimmed with spikes like teeth, priestesses carved of opal dance around the rim. An unholy item belonging to Vononwyln the Scourge, though she stole it from a village witch. 1 charge, burn an ounce of frankensense in the bowl to cast Commune, reaching out to a chaotic deity. 900gp
Hero Lomoge the Conqueror, 34, Femme, Neutral
S:9 I:14 W:9 C:7 D:12 X:10 HP:15 AC:2
- Plate armour, shield, longsword and dagger
- Worn on a chain, an oval loop of gold metal decorated with variscite mice. When heated to forge temperature, it pops open, straightening to a rod -- a dragon's padlock. Still has the latch hanging from it where it was cut off a chest. 1300gp
- 6pp, 50gp, 400sp
Hero Taydeanza the Priest, 25, Femme, Neutral
S:10 I:13 W:8 C:12 D:10 X:12 HP:11 AC:2
- Plate armour, shield, dagger
- Hawksæx, Neutral Sword +1. Int: 11 Ego: 12, Speaks Bayal Handwrit (hand glyphs appear on blade). Can Read Magic, Detect Magic, Detect Sloping Passages, and See Invisible Objects. Telekinetic. Every morning, owner can read a random language for 8 hours.
- Hung from belt, a solid gold goblet, whose bowl is held aloft by three snarling bears. Once the communion cup in a barbarian's holy tent. 3000gp
- 1pp, 30gp, 400sp
Noticing things
We've got a couple interesting bits emerging here. First we have strong girlboss energy going on with the leadership. Second, a lot of them wear goofy hats, and I think we can and should extend that to the whole crew.
The magic items give some solid tactical approaches for some of our bandits. Dawrev the Affable will be fighting with her Assassins Creed knives mostly, probably waiting in ambush to detect approaching enemies' metal gear. She's an ideal team-up with Vaudo the Champion, who can Gooigi himself anywhere he needs to go. Not a tactical consideration, but Rherlaudlevi the Farmer has a strong aesthetic with the glass shield and trapezoid crown, he's making up for his provincial background, he's probably obnoxiously snooty.
I gave Jaqua the Precious's crown a couple more charges so she could use it, players could see it used, steal it and use it themselves. The fact that she's as young as she is, makes for good drama. I kind of see the leadership here working like an apprenticeship. Oliee the Bold was taken in by her predecessor, and took on Jaqua once the previous leader died.
How do they feel about each other?
I'm going to go down the pecking order here, rolling a reaction for each bandit for the next bandit down the chain. I'll assume the feelings are mutual. 2-3: Hatred, 4-5: Dislike, 6-8: Ambivalence, 9-10: Friendly, 11-12: Intimate
Oliee the Bold, 8, Ambivalence
Jaqua the Precious, 5, Hatered
Rherlaudlevi the Farmer, 4, Dislike
Dawrev the Affable, 10, Friendly
Vaudo the Champion, 4, Dislike
Miqueb the Victorious, 4, Dislike
Devis the Lion, 8, Ambivalence
Ricershualen the Protector, 9, Friendly
Gwyllo the Stiff, 2, Hatred
Prew the Babe, 7, Ambivalence
Noetl the Peacemaker, 8, Ambivalence
Lomoge the Conqueror, 7, Ambivalence
Taydeanza the Priest
Fair bit of discord going on in this crew. We've got two sets of friends Dawrev and Vaudo (Heh, called it), and Ricershualen and Gwyllo (Ricershualen seems like a silly person, and Gwyllo has a stoic affect, but also gambles with pirates and has a brownie living in her shield, so she's not that straight-laced).
We also have two sets of enemies, Jaqua and Rherlaudlevi (Which makes sense, she probably sees him as a threat, and he's annoyed that this kid is his boss), and Gwyllo and Prew (Gwyllo is maybe superstitious, and Prew has goth kid energy. I should roll for Ricershualen's reaction to Prew as well -- 6 -- so ambivalent, he's not trying to mend their rivalry).
That will do for now, next time I'll see about mapping and stocking their lair.
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Listening to: Cuirass - II by Cuirass
Reading: Arm of the Sphynx by Josiah Bancroft
Watching: Babylon 5, Season 1