Pages Brittle with Sun and Salt

Ruins of Castle Sourcewind

A frost-covered, treeless slope hosts the burnt-out husk of a keep with 4 towers. 4 frost giants live here, along with a 10-headed hydra. 7 human prisoners are kept quite busy cooking and cleaning.

Deep within the basement crypt is a vault. A failed attempt to crack it opens a 30' spike pit in front of the door. The door to the pit is fairly easy to find, though its mechanisms are hidden.

In the vault is 214000sp, a skull-sized ruby worth 5000sp, 22 crystal figurines worth 2500sp each, a potion of giant strength, a spear +1, plate armour +1 and a shield +1. The arms and armour belonged to a famous merchant who travelled the local area buying antiquities, elder villagers will recognize the crest on the shield and greet its bearer warmly. The spear can be used once a day to fire a column of air, 1' wide by 100' long. Hit targets must save against petrification or be knocked prone.

If the figurines are disturbed, 22 ghouls from the crypt above will come to life and wait in ambush. Smashing a figurine kills the associated ghoul, and vice versa.

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Reading: Werebeasts of Hel by Asa Drake
Listening: Demons by Glacient
Playing The World Ends With You (Nintendo DS)

#monsters #od&d #treasure #wilderness